Female gaming icon gets long-overdue makeover
By Andrew Wyzan | Jan. 12, 2011The depiction of women in video games has always been a mark of shame in the industry. Undoubtedly, the majority of video games developers are male — as is the industry’s target demographic. Thus, it’s not surprising that many virtual females are designed to look like idealized perfections of the gender at best and pubescent fantasy at worst. Take these favored femmes: Bayonetta has 4-foot long legs, Taki from “Soul Calibur” has triple-E sized breasts, and the entire female cast of “Dead or Alive” can be summed up with the phrase “jiggle physics.”









